I just completed the Epic Games Fellowship Pilot Program for Virtual Production...!!!

I just completed the Epic Games Fellowship Pilot Program for Virtual Production...!!!

I just completed the Epic Games Fellowship Pilot Program.
The full time six-week intensive blended learning experience was designed to help experienced industry professionals like myself
in film, animation, and VFX learn Unreal Engine, understand the state of the art in virtual production,
and be able to build teams using leading technologies and techniques in the emerging field of real-time production.

The Unreal Online Learning courses included , live training, guest lectures, and mentorship that focuses on Unreal Engine fundamentals,
model ingestion, animation and mocap integration, look dev, lighting setups, and cinematic storytelling.

Now that the course is complete, and I have a new set of tools in creative arsenal, I am once again looking for freelance remote work
or full time staff positions in, Animation, Games, VR, VFX, Previs, Virtual Art Department, TV, and Commercials

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HayDay Hug

A Recent VR 360 project I was part of at The Mill. 

Each animator was assigned certain animals to animate which became a little tricky at the end the more they begin to interact. I was responsible for the Two Sheep

You can spin around to see everything happening around you in the video just click and hold in the video and drag left, right, up or down. ENJOY..!!!!!

David Breaux

I am a 24+ year veteran in the entertainment industry. With production experience on major Film, Video Games, Commercials and Television projects. With extensive experience using and modifying motion capture data and creating pre visualization for feature films, Commercials, and Music Videos. I specialize in high end character performance and creature behavioral animation.